Over the past two weeks I have met with both of the professors teaching thesis and received their opinions on my thesis project. David Halbstein suggested that I look at Mashru Mishu as another reference for a 3D modeler who sculpts the clothes into his meshes. David then suggested that I do the same with my models to save on time. He also suggested I look at Danny Williams as another reference.
Shaun Foster gave me the input of looking at using the Wrap 3 which is a Russian 3D scanner that I could use to retopologize my models faster. He also suggested I take a look at working with marvelous designer when I got to designing my clothes as well as possibly collaborating with someone who has more knowledge of clothing.
After receiving input from both of them I sculpted my models more to fill them out to where the clothes would be and then continued retopologizing them by hand as they each will be unique base models with the unique clothing I designed for them.
Sculpting and retopo
Hours worked: 28 hours
Over the past two weeks I have been block modeling my characters and then proceeding to sculpt them in ZBrush. This past week I have spent retopologizing my models as to get better detail in my sculpts. Next week I will continue to retopologize and sculpt fine details into my character models.
My name is Sam Hanz. I am a 3D Digital Design student at Rochester Institute of Technology.
senior Thesis Blogs
John David Satriale